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	<title>Comments on: &#8220;Say What?&#8221;&#8211;A Delicate Balancing Act</title>
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	<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/</link>
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		<title>By: Kaye Dacus</title>
		<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/#comment-10909</link>
		<dc:creator><![CDATA[Kaye Dacus]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 04:50:59 +0000</pubDate>
		<guid isPermaLink="false">http://kayedacus.wordpress.com/?p=1395#comment-10909</guid>
		<description><![CDATA[When I write longhand, occasionally, I&#039;ll just put the character&#039;s name before or after the dialogue if the story is really flowing. Because I know when I go to type it into the computer, I&#039;ll revise it with an action tag or reaction or something. 

For a long time, I was having trouble just letting myself be a draft writer, but it&#039;s coming a little easier to me these days, especially with dialogue. If I&#039;m composing on the computer, somtimes I&#039;ll just put a blank line where I need an emotion or reaction, then hook a comment onto it with a note saying something like &lt;em&gt;fluttery or heart pound or other heart-y feeling needed&lt;/em&gt; so that I don&#039;t have to waste the time to figure out a unique way of putting it while I&#039;m in draft mode but the comment will remind me when I go back for revisions later what I was thinking.]]></description>
		<content:encoded><![CDATA[<p>When I write longhand, occasionally, I&#8217;ll just put the character&#8217;s name before or after the dialogue if the story is really flowing. Because I know when I go to type it into the computer, I&#8217;ll revise it with an action tag or reaction or something. </p>
<p>For a long time, I was having trouble just letting myself be a draft writer, but it&#8217;s coming a little easier to me these days, especially with dialogue. If I&#8217;m composing on the computer, somtimes I&#8217;ll just put a blank line where I need an emotion or reaction, then hook a comment onto it with a note saying something like <em>fluttery or heart pound or other heart-y feeling needed</em> so that I don&#8217;t have to waste the time to figure out a unique way of putting it while I&#8217;m in draft mode but the comment will remind me when I go back for revisions later what I was thinking.</p>
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		<title>By: Jess</title>
		<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/#comment-10908</link>
		<dc:creator><![CDATA[Jess]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 23:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://kayedacus.wordpress.com/?p=1395#comment-10908</guid>
		<description><![CDATA[I don&#039;t think I actually knew what &quot;visceral&quot; meant until I read this.
Sad.  But thank you.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think I actually knew what &#8220;visceral&#8221; meant until I read this.<br />
Sad.  But thank you.</p>
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		<title>By: Amy Jane (Untangling Tales)</title>
		<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/#comment-10907</link>
		<dc:creator><![CDATA[Amy Jane (Untangling Tales)]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 21:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://kayedacus.wordpress.com/?p=1395#comment-10907</guid>
		<description><![CDATA[I think it&#039;s Elizabeth George in her book &lt;i&gt;Write Away&lt;/i&gt; who talked about THA techniques.  As in, Talking Head Avoidance.

I forget her point but I loved the label, because I could identify whole scenes and pockets of action (that I later loved) that grew entirely out of my desire to avoid talking heads.

I imagine this is analogous to a conversation in a movie over a sword fight or while dancing.  The action itself provides nothing new (or very little) but b/c we had something interesting to watch while we were listening, we got through the scene and collected the new information.]]></description>
		<content:encoded><![CDATA[<p>I think it&#8217;s Elizabeth George in her book <i>Write Away</i> who talked about THA techniques.  As in, Talking Head Avoidance.</p>
<p>I forget her point but I loved the label, because I could identify whole scenes and pockets of action (that I later loved) that grew entirely out of my desire to avoid talking heads.</p>
<p>I imagine this is analogous to a conversation in a movie over a sword fight or while dancing.  The action itself provides nothing new (or very little) but b/c we had something interesting to watch while we were listening, we got through the scene and collected the new information.</p>
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		<title>By: Jordan</title>
		<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/#comment-10906</link>
		<dc:creator><![CDATA[Jordan]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 19:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://kayedacus.wordpress.com/?p=1395#comment-10906</guid>
		<description><![CDATA[I tend to go overboard on the running internal commentary on the first draft, or I leave it out entirely.  Hey, that&#039;s what first drafts are for, right?]]></description>
		<content:encoded><![CDATA[<p>I tend to go overboard on the running internal commentary on the first draft, or I leave it out entirely.  Hey, that&#8217;s what first drafts are for, right?</p>
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		<title>By: PatriciaW</title>
		<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/#comment-10905</link>
		<dc:creator><![CDATA[PatriciaW]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 18:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://kayedacus.wordpress.com/?p=1395#comment-10905</guid>
		<description><![CDATA[I&#039;ve read books where I&#039;ve found myself skipping over dialogue to get to the next narrative passage.  Because there something was going to happen as opposed to a retelling of past events or inocuous conversation that adds nothing.  

Or, where I put the book down for a second because so much is happening via dialogue that the pace gets too intense.  Then, I&#039;ll re-read the dialogue to ground myself before continuing.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve read books where I&#8217;ve found myself skipping over dialogue to get to the next narrative passage.  Because there something was going to happen as opposed to a retelling of past events or inocuous conversation that adds nothing.  </p>
<p>Or, where I put the book down for a second because so much is happening via dialogue that the pace gets too intense.  Then, I&#8217;ll re-read the dialogue to ground myself before continuing.</p>
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		<title>By: Caleb</title>
		<link>http://kayedacus.com/2008/10/07/say-what-a-delicate-balancing-act/#comment-10904</link>
		<dc:creator><![CDATA[Caleb]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 18:44:13 +0000</pubDate>
		<guid isPermaLink="false">http://kayedacus.wordpress.com/?p=1395#comment-10904</guid>
		<description><![CDATA[With screenplays, you are still responsible for supplying a setting, but typically it&#039;s a much more general setting since getting too specific costs more money. You&#039;ll just give a very basic geography so the reader knows where everything is hypothetically. Once it&#039;s time to actually film, the set might be very, very different from what you had imagined, but it still serves it&#039;s purpose. This might also vary from genre to genre. If you&#039;re writing a pirate epic, obviously they&#039;re going to have to build everything from scratch anyway, so you might as well be as specific as you want. If you&#039;re writing an indie drama, it&#039;s easier to be vague and see what pre-built places you can find later that would work.

The narrative you&#039;re talking about is a commodity screenwriters don&#039;t exactly get. You can have the occasional voice-over, but there&#039;s no room to get into the psychology of explaining what characters are thinking about during every conversation they have. You can&#039;t jump into a character&#039;s head constantly to see what a specific touch or movement meant to them.

95% of the information has to be in the dialogue. If you write into a script that &quot;Mary gives a look of displeasure&quot; who knows how that actress is going to interpret that once she&#039;s in front of the camera. With so much information being put into spoken word, the real challenge is figuring out how to make it sound natural or at least interesting.

Personally, I enjoy a good voice-over because of the book-like feel it gives, but it&#039;s something you have to be careful not to overuse.]]></description>
		<content:encoded><![CDATA[<p>With screenplays, you are still responsible for supplying a setting, but typically it&#8217;s a much more general setting since getting too specific costs more money. You&#8217;ll just give a very basic geography so the reader knows where everything is hypothetically. Once it&#8217;s time to actually film, the set might be very, very different from what you had imagined, but it still serves it&#8217;s purpose. This might also vary from genre to genre. If you&#8217;re writing a pirate epic, obviously they&#8217;re going to have to build everything from scratch anyway, so you might as well be as specific as you want. If you&#8217;re writing an indie drama, it&#8217;s easier to be vague and see what pre-built places you can find later that would work.</p>
<p>The narrative you&#8217;re talking about is a commodity screenwriters don&#8217;t exactly get. You can have the occasional voice-over, but there&#8217;s no room to get into the psychology of explaining what characters are thinking about during every conversation they have. You can&#8217;t jump into a character&#8217;s head constantly to see what a specific touch or movement meant to them.</p>
<p>95% of the information has to be in the dialogue. If you write into a script that &#8220;Mary gives a look of displeasure&#8221; who knows how that actress is going to interpret that once she&#8217;s in front of the camera. With so much information being put into spoken word, the real challenge is figuring out how to make it sound natural or at least interesting.</p>
<p>Personally, I enjoy a good voice-over because of the book-like feel it gives, but it&#8217;s something you have to be careful not to overuse.</p>
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